#if UNITY_5_3_OR_NEWER #define NOESIS using Noesis; #else using System; using System.Windows; using System.Windows.Controls; #endif namespace Localization { /// /// Interaction logic for MainWindow.xaml /// public partial class MainWindow : UserControl { public MainWindow() { this.Initialized += OnInitialized; this.InitializeComponent(); } #if NOESIS void InitializeComponent() { Noesis.GUI.LoadComponent(this, "Assets/NoesisGUI/Samples/Localization/MainWindow.xaml"); } #endif private void OnInitialized(object sender, EventArgs args) { this.DataContext = new ViewModel(); } private void platform_bd_SelectionChanged(object sender, SelectionChangedEventArgs e) { } private void set_enclosure_mat_a_SelectionChanged(object sender, SelectionChangedEventArgs e) { } private void TabControl_SelectionChanged(object sender, SelectionChangedEventArgs e) { } private void main_tab_SelectionChanged(object sender, SelectionChangedEventArgs e) { } } }